A one-tap arcade defender. Bugs and rodents pour in from every edge — and each one that slips past makes the hole grow. Easy to learn, brutally hard to master.
Miss an enemy and the hole gets bigger. One original idea, endless tension.
Shrink, Slow, Seal, Wipe, and a risky Mystery — jackpot or trap.
A hand-drawn cat and chicken fight the swarm alongside you.
The ground keeps changing as you climb: dirt, wood, snow, stone, grass…
Chase the top of the Game Center high-score board.
Designed, drawn and coded by one person. Localized in 6 languages.